﻿using System;

namespace GLDotNet.WinForms
{
    public class GLContextEventArgs : EventArgs
    {
        public GLContext Context
        {
            get;
            private set;
        }

        public GLContextEventArgs(GLContext context)
        {
            if (context == null)
                throw new ArgumentNullException("context");

            this.Context = context;
        }
    }
}
